You fight monster, out of Healing Water, run and go out to collect it by walking around, and go back to fight the monster. I'm also worried that Healing water that you can refill easily by collecting it from environment might make the game too easy. The consumable item is only Healing Water (and buff food?) that you can collect endlessly (maybe) in environment and Karakuri resource. Which is greatīut it seems like the game lack of the survival aspect and the hunting aspect is too simplified. So far, the game has building system that can be used for fighting, traversal, and rest. I've been looking forward this game and been watching several streamer played it. It make me feel like actually survive and hunt in wilderness In summary, you need specific preperation to hunt each monster, add various way to deal with monster and I'm enjoying it. I like that you can hunt monster, cook the meat for food, craft trap, bomb, net, bait to deal with the monster, craft Cool drink, Hot drink, antidote to deal with harsh environment, craft potion, armorskin, lifepowder to survive monster attack. One of the thing I like in Monster Hunter the is mix between hunting and survival aspect. I'm a Monster Hunter fan since Monster Hunter 1 in PS2.
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